The new side-missions are surprisingly entertaining, on the whole. At first you use it to track down a big vampire (that looks like it jumped out of 30 Days of Night) called a “Firstborn” by seeing its footprints, after which it’s used for a few side-missions, like finding glyphs Bloody Mary has hidden around the city that unlock the vampire equivalent of audio diaries, finding jars of blood that increase the capacity of your Blood Meter, and finding hidden Firstborns. The other big ability you get is “Vampire Vision”, which acts as a sort of combination of Assassin’s Creed‘s “Eagle Vision” and Batman: Arkham Asylum‘s “Detective Vision”. Moving around the city becomes much faster and fluid, while retaining enough physical control that you feel like your skill matters a lot to how well you move. Anyway, it takes a while to get used to how it controls, but once you start using it, it’s surprisingly good at stringing moves together you can just fly up to the top of a building, jump onto a wire, and preserve that momentum through flight as you move onto another wire. Yeah, I think you’re starting to get an idea of what they’re going for with this game. You turn into a giant cloud of bats and fly around. The main ability that you earn through your powers is flight. You gain blood through killing civilians or “staking” vampires, as your arc weapon is replaced with a giant wooden stake attached to the remnants of a stone column (and it’s as ridiculous as it sounds). Instead of having that meter, you have a “Blood Meter” that you have to keep filled to use your vampire abilities. There are no repercussions for anything you do. First of all, right after you’re granted them, the morality meter is completely thrown out. If you don't think any of the above situations apply, you can use this feedback form to request a review of this block.Those new powers actually bring a lot to the experience.
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